/*
 * Copyright 2020 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
#include <jni.h>

#include <android/log.h>

#include "AppCallbackAudioSink.h"

static const char * const TAG = "AppCallbackAudioSink";

AppCallbackAudioSink::AppCallbackAudioSink(JavaNativeFloatFifo* floatFifoPtr)
: mFloatFifoPtr(floatFifoPtr) {
}

void AppCallbackAudioSink::init(int numFrames, int numChannels) {
}

void AppCallbackAudioSink::start() {
}

void AppCallbackAudioSink::stop() {
}

void AppCallbackAudioSink::push(float* audioData, int numFrames, int numChannels) {
    int numFloats = numFrames * numChannels;
    auto room = mFloatFifoPtr->getAvailableToWrite();
    if (room < numFloats) {
        __android_log_print(ANDROID_LOG_ERROR,
                            TAG,
                            "push() dropped %d samples!",
                            numFloats - room);
        numFloats = room;
    }
    mFloatFifoPtr->write(audioData, numFloats);
}
