dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.query_status.compute,Fail dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.query_status.vertex,Fail dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.query_status.vertex_and_fragment,Fail dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.reset_status.compute,Fail dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.reset_status.vertex,Fail dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.reset_status.vertex_and_fragment,Fail dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.sync_status.compute,Fail dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.sync_status.vertex,Fail dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.sync_status.vertex_and_fragment,Fail spec@glsl-1.20@compiler@invalid-vec4-array-to-vec3-array-conversion.vert,Fail spec@oes_shader_io_blocks@compiler@layout-location-aliasing.vert,Fail glx@glx-make-current,Fail glx@glx-multi-window-single-context,Fail glx@glx-swap-pixmap-bad,Fail # X Error of failed request: BadDrawable (invalid Pixmap or Window parameter) # Major opcode of failed request: 130 (MIT-SHM) # Minor opcode of failed request: 3 (X_ShmPutImage) glx@glx-visuals-depth,Crash glx@glx-visuals-depth -pixmap,Crash glx@glx-visuals-stencil,Crash glx@glx-visuals-stencil -pixmap,Crash glx@glx_arb_create_context@invalid flag,Fail shaders@glsl-routing,Fail spec@!opengl 1.0@gl-1.0-swapbuffers-behavior,Fail spec@!opengl 1.0@rasterpos,Fail spec@!opengl 1.0@rasterpos@glsl_vs_gs_linked,Fail spec@!opengl 1.0@rasterpos@glsl_vs_tes_linked,Fail spec@!opengl 3.0@clearbuffer-depth-cs-probe,Fail spec@arb_post_depth_coverage@arb_post_depth_coverage-multisampling,Fail spec@arb_program_interface_query@arb_program_interface_query-getprogramresourceindex,Fail spec@arb_program_interface_query@arb_program_interface_query-getprogramresourceindex@'vs_input2[1][0]' on GL_PROGRAM_INPUT,Fail spec@arb_shader_image_load_store@execution@image-array-out-of-bounds-access-load,Crash spec@arb_shader_image_load_store@execution@image-array-out-of-bounds-access-store,Crash spec@arb_shader_texture_lod@execution@arb_shader_texture_lod-texgrad,Fail spec@egl_khr_gl_image@egl_khr_gl_renderbuffer_image-clear-shared-image gl_depth_component24,Fail # "error: main:90: eglChooseConfig() returned no configs" spec@egl 1.4@eglterminate then unbind context,Fail # "eglChooseConfig failed" spec@egl_khr_surfaceless_context@viewport,Fail spec@egl_mesa_configless_context@basic,Fail spec@ext_framebuffer_multisample@clip-and-scissor-blit 2 msaa,Fail spec@ext_framebuffer_multisample@clip-and-scissor-blit 2 upsample,Fail spec@ext_framebuffer_multisample@clip-and-scissor-blit 4 msaa,Fail spec@ext_framebuffer_multisample@clip-and-scissor-blit 4 upsample,Fail spec@ext_framebuffer_multisample@interpolation 2 centroid-edges,Fail spec@ext_framebuffer_multisample@interpolation 4 centroid-edges,Fail spec@khr_texture_compression_astc@miptree-gl srgb-fp,Fail spec@khr_texture_compression_astc@miptree-gl srgb-fp@sRGB decode full precision,Fail spec@khr_texture_compression_astc@miptree-gles srgb-fp,Fail spec@khr_texture_compression_astc@miptree-gles srgb-fp@sRGB decode full precision,Fail spec@khr_texture_compression_astc@sliced-3d-miptree-gl srgb-fp,Fail spec@khr_texture_compression_astc@sliced-3d-miptree-gl srgb-fp@sRGB decode full precision,Fail spec@khr_texture_compression_astc@sliced-3d-miptree-gles srgb-fp,Fail spec@khr_texture_compression_astc@sliced-3d-miptree-gles srgb-fp@sRGB decode full precision,Fail spec@oes_egl_image_external_essl3@oes_egl_image_external_essl3@oes_egl_image_external_essl3_textureSize,Fail spec@oes_egl_image_external_essl3@oes_egl_image_external_essl3,Fail spec@!opengl 1.0@depth-clear-precision-check,Fail spec@!opengl 1.0@depth-clear-precision-check@depth32,Fail # Debian bookworm fails spec@arb_viewport_array@display-list,Fail spec@intel_shader_atomic_float_minmax@execution@ssbo-atomicmin-float-nan,Fail spec@intel_shader_atomic_float_minmax@execution@ssbo-atomicmax-float-nan,Fail spec@intel_shader_atomic_float_minmax@execution@ssbo-atomiccompswap-float,Crash spec@intel_shader_atomic_float_minmax@execution@ssbo-atomiccompswap-float-nan,Crash spec@intel_shader_atomic_float_minmax@execution@ssbo-atomiccompswap-float-negative-zero,Crash spec@!opengl 1.1@line-flat-clip-color,Fail spec@intel_shader_atomic_float_minmax@execution@shared-atomiccompswap-float,Crash # Regression from a commit in ed64ecca...e1a53d41 spec@!opengl 1.1@polygon-mode-facing,Fail spec@!opengl 1.1@polygon-mode-offset,Fail spec@!opengl 1.1@polygon-mode-offset@config 3: Expected white pixel on bottom edge,Fail spec@!opengl 1.1@polygon-mode-offset@config 3: Expected white pixel on left edge,Fail spec@!opengl 1.1@polygon-mode-offset@config 3: Expected white pixel on right edge,Fail spec@!opengl 1.1@polygon-mode-offset@config 3: Expected white pixel on top edge,Fail spec@!opengl 1.1@polygon-mode-offset@config 4: Expected white pixel on bottom edge,Fail spec@!opengl 1.1@polygon-mode-offset@config 4: Expected white pixel on left edge,Fail spec@!opengl 1.1@polygon-mode-offset@config 4: Expected white pixel on right edge,Fail spec@!opengl 1.1@polygon-mode-offset@config 4: Expected white pixel on top edge,Fail # Seen in https://gitlab.freedesktop.org/mesa/mesa/-/pipelines/1364513 dEQP-GLES31.functional.shaders.framebuffer_fetch.basic.last_frag_data,Fail spec@arb_framebuffer_object@execution@msaa-alpha-to-coverage_alpha-to-one_write-z,Fail spec@ovr_multiview@compiler@multiple-num-views-in-single-declaration-mismatch.vert,Fail # New failures with GL CTS 4.6.6.0 KHR-GL45.direct_state_access.vertex_arrays_vertex_buffers_errors,Fail spec@glsl-1.50@execution@geometry@dynamic_input_array_index,Crash