# threading bugs glx@glx-multithread-clearbuffer glx@glx-multithread-shader-compile glx@glx-multithread-texture glx@glx-swap-singlebuffer # Sometimes crashes, less so since moving to the google runners spec@arb_sync@sync_api spec@ext_framebuffer_blit@fbo-sys-blit spec@ext_framebuffer_blit@fbo-sys-sub-blit # seen since the move to Hetzner runners spec@egl_ext_device_base@conformance