// Copyright 2025 The Pigweed Authors
//
// Licensed under the Apache License, Version 2.0 (the "License"); you may not
// use this file except in compliance with the License. You may obtain a copy of
// the License at
//
//     https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
// License for the specific language governing permissions and limitations under
// the License.
#pragma once

#include "coin_slot.h"
#include "pw_async2/task.h"

namespace codelab {

// The main task that drives the vending machine.
class VendingMachineTask : public pw::async2::Task {
 public:
  explicit VendingMachineTask(CoinSlot& coin_slot)
      : pw::async2::Task(PW_ASYNC_TASK_NAME("VendingMachineTask")),
        coin_slot_(coin_slot),
        displayed_welcome_message_(false) {}

 private:
  // This is the core of the asynchronous task. The dispatcher calls this method
  // to give the task a chance to do work.
  pw::async2::Poll<> DoPend(pw::async2::Context& cx) override;

  CoinSlot& coin_slot_;
  bool displayed_welcome_message_;
};

}  // namespace codelab
