load("//bazel:skia_rules.bzl", "split_srcs_and_hdrs") package( default_applicable_licenses = ["//:license"], ) licenses(["notice"]) GRADIENT_FILES = [ "GrGradientBitmapCache.cpp", "GrGradientBitmapCache.h", "GrGradientShader.cpp", "GrGradientShader.h", ] split_srcs_and_hdrs( name = "gradient", files = GRADIENT_FILES, visibility = ["//src/gpu/ganesh:__pkg__"], )