diagnostic(off, derivative_uniformity); diagnostic(off, chromium.unreachable_code); struct FSOut { @location(0) sk_FragColor: vec4, }; struct _GlobalUniforms { inputVal: vec4, expected: vec4, colorGreen: vec4, colorRed: vec4, }; @binding(0) @group(0) var _globalUniforms: _GlobalUniforms; fn _skslMain(coords: vec2) -> vec4 { { const constVal2: vec4 = vec4(1.0); let _skTemp0 = atan(_globalUniforms.inputVal.x); let _skTemp1 = atan(_globalUniforms.inputVal.xy); let _skTemp2 = atan(_globalUniforms.inputVal.xyz); let _skTemp3 = atan(_globalUniforms.inputVal); let _skTemp4 = atan2(_globalUniforms.inputVal.x, 1.0); let _skTemp5 = atan2(_globalUniforms.inputVal.xy, vec2(1.0)); let _skTemp6 = atan2(_globalUniforms.inputVal.xyz, vec3(1.0)); let _skTemp7 = atan2(_globalUniforms.inputVal, constVal2); return select(_globalUniforms.colorRed, _globalUniforms.colorGreen, vec4((((((((((((((((_skTemp0 == _globalUniforms.expected.x) && all(_skTemp1 == _globalUniforms.expected.xy)) && all(_skTemp2 == _globalUniforms.expected.xyz)) && all(_skTemp3 == _globalUniforms.expected)) && (0.0 == _globalUniforms.expected.x)) && all(vec2(0.0) == _globalUniforms.expected.xy)) && all(vec3(0.0) == _globalUniforms.expected.xyz)) && all(vec4(0.0) == _globalUniforms.expected)) && (_skTemp4 == _globalUniforms.expected.x)) && all(_skTemp5 == _globalUniforms.expected.xy)) && all(_skTemp6 == _globalUniforms.expected.xyz)) && all(_skTemp7 == _globalUniforms.expected)) && (0.0 == _globalUniforms.expected.x)) && all(vec2(0.0) == _globalUniforms.expected.xy)) && all(vec3(0.0) == _globalUniforms.expected.xyz)) && all(vec4(0.0) == _globalUniforms.expected))); } } @fragment fn main() -> FSOut { var _stageOut: FSOut; _stageOut.sk_FragColor = _skslMain(/*fragcoord*/ vec2()); return _stageOut; }