# Copyright 2019 The SwiftShader Authors. All Rights Reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
#    http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.

import("../swiftshader.gni")

swiftshader_source_set("System_headers") {
  sources = [
    "Build.hpp",
    "CPUID.hpp",
    "Configurator.hpp",
    "Debug.hpp",
    "Half.hpp",
    "LRUCache.hpp",
    "Math.hpp",
    "Memory.hpp",
    "Socket.cpp",
    "Socket.hpp",
    "SwiftConfig.hpp",
    "Timer.hpp",
  ]
  if (is_linux || is_chromeos || is_android) {
    sources += [
      "Linux/MemFd.hpp",
    ]
  }
}

swiftshader_source_set("System") {
  sources = [
    "Build.cpp",
    "CPUID.cpp",
    "Configurator.cpp",
    "Debug.cpp",
    "Half.cpp",
    "Math.cpp",
    "Memory.cpp",
    "SwiftConfig.cpp",
    "Timer.cpp",
  ]
  if (is_linux || is_chromeos || is_android) {
    sources += [
      "Linux/MemFd.cpp",
    ]
  }

  include_dirs = [ ".." ]

  deps = [
    "../../third_party/marl:Marl",
  ]

  public_deps = [
    ":System_headers",
  ]
}
