/* * Copyright (C) 2024 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.systemui.keyguard.ui.viewmodel import android.platform.test.annotations.EnableFlags import androidx.test.ext.junit.runners.AndroidJUnit4 import androidx.test.filters.SmallTest import com.android.systemui.Flags import com.android.systemui.SysuiTestCase import com.android.systemui.coroutines.collectValues import com.android.systemui.keyguard.data.repository.FakeKeyguardTransitionRepository import com.android.systemui.keyguard.data.repository.fakeKeyguardTransitionRepository import com.android.systemui.keyguard.shared.model.KeyguardState import com.android.systemui.keyguard.shared.model.TransitionState import com.android.systemui.keyguard.shared.model.TransitionState.FINISHED import com.android.systemui.keyguard.shared.model.TransitionState.RUNNING import com.android.systemui.keyguard.shared.model.TransitionState.STARTED import com.android.systemui.keyguard.shared.model.TransitionStep import com.android.systemui.keyguard.ui.transitions.blurConfig import com.android.systemui.kosmos.testScope import com.android.systemui.scene.data.repository.ShowOverlay import com.android.systemui.scene.data.repository.setSceneTransition import com.android.systemui.scene.shared.flag.SceneContainerFlag import com.android.systemui.scene.shared.model.Overlays import com.android.systemui.scene.shared.model.Scenes import com.android.systemui.testKosmos import com.google.common.truth.Truth.assertThat import kotlinx.coroutines.flow.flowOf import kotlinx.coroutines.test.runCurrent import kotlinx.coroutines.test.runTest import org.junit.Before import org.junit.Test import org.junit.runner.RunWith @SmallTest @RunWith(AndroidJUnit4::class) class DozingToPrimaryBouncerTransitionViewModelTest : SysuiTestCase() { private val kosmos = testKosmos() private val testScope = kosmos.testScope private lateinit var keyguardTransitionRepository: FakeKeyguardTransitionRepository private lateinit var underTest: DozingToPrimaryBouncerTransitionViewModel @Before fun setUp() { keyguardTransitionRepository = kosmos.fakeKeyguardTransitionRepository underTest = kosmos.dozingToPrimaryBouncerTransitionViewModel // Put STL in transition: Lockscreen (includes KeyguardState.DOZING) => Bouncer kosmos.setSceneTransition( ShowOverlay( overlay = Overlays.Bouncer, fromScene = Scenes.Lockscreen, progress = flowOf(.5f), ) ) } @Test fun deviceEntryParentViewDisappear() = testScope.runTest { val values by collectValues(underTest.deviceEntryParentViewAlpha) keyguardTransitionRepository.sendTransitionSteps( listOf( step(0f, TransitionState.STARTED), step(0f), step(0.1f), step(0.2f), step(0.3f), step(1f), ), testScope, ) values.forEach { assertThat(it).isEqualTo(0f) } } @Test fun windowBlurRadiusGoesFromMinToMax() = testScope.runTest { val values by collectValues(underTest.windowBlurRadius) kosmos.keyguardWindowBlurTestUtil.assertTransitionToBlurRadius( transitionProgress = listOf(0.0f, 0.2f, 0.3f, 0.65f, 0.7f, 1.0f), startValue = kosmos.blurConfig.minBlurRadiusPx, endValue = kosmos.blurConfig.maxBlurRadiusPx, actualValuesProvider = { values }, transitionFactory = ::step, ) } @Test @EnableFlags(Flags.FLAG_BOUNCER_UI_REVAMP) fun dozingToPrimaryBouncerHidesLockscreen() = testScope.runTest { val lockscreenAlpha by collectValues(underTest.lockscreenAlpha) val notificationAlpha by collectValues(underTest.notificationAlpha) val transitionSteps = listOf(step(0.0f, STARTED), step(0.5f), step(1.0f, FINISHED)) kosmos.fakeKeyguardTransitionRepository.sendTransitionSteps(transitionSteps, testScope) runCurrent() lockscreenAlpha.forEach { assertThat(it).isEqualTo(0.0f) } notificationAlpha.forEach { assertThat(it).isEqualTo(0.0f) } } private fun step(value: Float, state: TransitionState = RUNNING): TransitionStep { return TransitionStep( from = KeyguardState.DOZING, to = if (SceneContainerFlag.isEnabled) { KeyguardState.UNDEFINED } else { KeyguardState.PRIMARY_BOUNCER }, value = value, transitionState = state, ownerName = "DozingToPrimaryBouncerTransitionViewModelTest", ) } }