/* * Copyright (C) 2025 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.systemui.ambient.lowlight.dagger import android.os.PowerManager import com.android.systemui.lowlight.shared.model.LowLightActionEntry import com.android.systemui.lowlight.shared.model.LowLightDisplayBehavior import dagger.Module import dagger.Provides import dagger.multibindings.IntoSet @Module(subcomponents = [AmbientSuppressionComponent::class]) object AmbientLowLightModule { @Provides @IntoSet fun providesScreenOffLowLightActionEntry( factory: AmbientSuppressionComponent.Factory ): LowLightActionEntry { return LowLightActionEntry(LowLightDisplayBehavior.SCREEN_OFF) { factory.create(PowerManager.FLAG_AMBIENT_SUPPRESSION_ALL).getLowLightAction() } } @Provides @IntoSet fun providesDreamOffLowLightActionEntry( factory: AmbientSuppressionComponent.Factory ): LowLightActionEntry { return LowLightActionEntry(LowLightDisplayBehavior.NO_DREAM) { factory.create(PowerManager.FLAG_AMBIENT_SUPPRESSION_DREAM).getLowLightAction() } } }