/* * Copyright (C) 2025 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.systemui.biometrics.ui.viewmodel import android.content.Context import androidx.lifecycle.viewModelScope import com.android.systemui.accessibility.domain.interactor.AccessibilityInteractor import com.android.systemui.biometrics.UdfpsUtils import com.android.systemui.biometrics.domain.interactor.UdfpsOverlayInteractor import com.android.systemui.dagger.qualifiers.Application import com.android.systemui.deviceentry.domain.interactor.DeviceEntryUdfpsInteractor import com.android.systemui.deviceentry.ui.viewmodel.UdfpsAccessibilityOverlayViewModel import kotlinx.coroutines.flow.Flow import kotlinx.coroutines.flow.SharingStarted import kotlinx.coroutines.flow.StateFlow import kotlinx.coroutines.flow.combine import kotlinx.coroutines.flow.map import kotlinx.coroutines.flow.stateIn /** Models the UI state for the biometric prompt UDFPS accessibility overlay */ class BiometricPromptUdfpsAccessibilityOverlayViewModel( @Application private val applicationContext: Context, deviceEntryUdfpsInteractor: DeviceEntryUdfpsInteractor, udfpsOverlayInteractor: UdfpsOverlayInteractor, udfpsUtils: UdfpsUtils, accessibilityInteractor: AccessibilityInteractor, private val promptViewModel: PromptViewModel, ) : UdfpsAccessibilityOverlayViewModel( applicationContext, udfpsOverlayInteractor, deviceEntryUdfpsInteractor, udfpsUtils, accessibilityInteractor, ) { /** Whether the under display fingerprint sensor is currently running. */ override val isListeningForUdfps: StateFlow = promptViewModel.modalities .map { it.hasUdfps } .stateIn(scope = viewModelScope, started = SharingStarted.Eagerly, initialValue = false) /** * Overlay is only visible if the prompt modalities include UDFPS and the user is not yet * authenticated. */ override fun isVisibleWhenTouchExplorationEnabled(): Flow = combine(promptViewModel.modalities, promptViewModel.isAuthenticated) { modalities, authState -> modalities.hasUdfps && !authState.isAuthenticated } }