/* * Copyright (C) 2025 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.systemui.deviceentry.ui.view import android.content.Context import android.graphics.Rect import android.util.AttributeSet import android.view.MotionEvent import android.view.ViewConfiguration import com.android.systemui.common.ui.view.TouchHandlingView import com.android.systemui.log.TouchHandlingViewLogger /** * For a TouchHandlingView that overlaps with the UDFPS accessibility overlay. This view type * intercepts touch events within the bounds of the accessibility overlay view, to prevent * overlapping / interfering talkback messages. */ class UdfpsAccessibilityOverlayOverlappingTouchHandlingView( context: Context, attrs: AttributeSet?, longPressDuration: () -> Long, allowedTouchSlop: Int = ViewConfiguration.getTouchSlop(), logger: TouchHandlingViewLogger? = null, ) : TouchHandlingView(context, attrs, longPressDuration, allowedTouchSlop, logger) { constructor( context: Context, attrs: AttributeSet?, ) : this(context, attrs, { ViewConfiguration.getLongPressTimeout().toLong() }) private var overlappingAccessibilityViewBounds: Rect? = null /** * Used to set bounds where accessibility feedback from touch events should be delayed to avoid * interference with an overlapping view with accessibility feedback. */ fun setOverlappingAccessibilityViewBounds(bounds: Rect?) { overlappingAccessibilityViewBounds = bounds } /** * Used to intercept and ignore touch events within the bounds of the UDFPS accessibility * overlay. */ override fun dispatchGenericMotionEvent(event: MotionEvent): Boolean { if ( overlappingAccessibilityViewBounds?.contains(event.x.toInt(), event.y.toInt()) == true ) { return true } return super.dispatchGenericMotionEvent(event) } }