/* * Copyright (C) 2025 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.systemui.keyguard.ui.viewmodel import android.util.MathUtils import com.android.systemui.dagger.SysUISingleton import com.android.systemui.keyguard.dagger.GlanceableHubBlurComponent import com.android.systemui.keyguard.domain.interactor.FromAodTransitionInteractor import com.android.systemui.keyguard.shared.model.Edge import com.android.systemui.keyguard.shared.model.KeyguardState.AOD import com.android.systemui.keyguard.shared.model.KeyguardState.GLANCEABLE_HUB import com.android.systemui.keyguard.ui.KeyguardTransitionAnimationFlow import com.android.systemui.keyguard.ui.transitions.DeviceEntryIconTransition import com.android.systemui.keyguard.ui.transitions.GlanceableHubTransition import com.android.systemui.scene.shared.model.Scenes import com.android.systemui.shared.Flags.ambientAod import javax.inject.Inject import kotlin.time.Duration.Companion.milliseconds import kotlinx.coroutines.flow.Flow @SysUISingleton class AodToGlanceableHubTransitionViewModel @Inject constructor( animationFlow: KeyguardTransitionAnimationFlow, blurFactory: GlanceableHubBlurComponent.Factory, ) : DeviceEntryIconTransition, GlanceableHubTransition { private val transitionAnimation = animationFlow .setup( duration = FromAodTransitionInteractor.TO_GLANCEABLE_HUB_DURATION, edge = Edge.create(AOD, Scenes.Communal), ) .setupWithoutSceneContainer(edge = Edge.create(AOD, GLANCEABLE_HUB)) override val deviceEntryParentViewAlpha: Flow = transitionAnimation.immediatelyTransitionTo(1f) /** Fade out the lockscreen during a transition to GLANCEABLE_HUB. */ fun lockscreenAlpha(viewState: ViewStateAccessor): Flow { var currentAlpha = 0f return transitionAnimation.sharedFlow( duration = 250.milliseconds, startTime = if (ambientAod()) { 100.milliseconds // Wait for the light reveal to "hit" the LS elements. } else { 0.milliseconds }, onStart = { currentAlpha = if (ambientAod()) { viewState.alpha() } else { 0f } }, onStep = { MathUtils.lerp(currentAlpha, 0f, it) }, onFinish = { 0f }, ) } override val zoomOut: Flow = transitionAnimation.sharedFlow( onStep = { it }, onFinish = { 1f }, onCancel = { 0f }, name = "AOD->GLANCEABLE_HUB: zoomOut", ) override val windowBlurRadius: Flow = blurFactory.create(transitionAnimation).getBlurProvider().enterBlurRadius }