/* * Copyright (C) 2024 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.systemui.keyguard.ui.viewmodel import com.android.systemui.Flags import com.android.systemui.communal.domain.interactor.CommunalSceneInteractor import com.android.systemui.communal.domain.interactor.CommunalSettingsInteractor import com.android.systemui.communal.shared.model.CommunalBackgroundType import com.android.systemui.dagger.SysUISingleton import com.android.systemui.keyguard.domain.interactor.FromGlanceableHubTransitionInteractor import com.android.systemui.keyguard.shared.model.Edge import com.android.systemui.keyguard.shared.model.KeyguardState.GLANCEABLE_HUB import com.android.systemui.keyguard.shared.model.KeyguardState.PRIMARY_BOUNCER import com.android.systemui.keyguard.ui.KeyguardTransitionAnimationFlow import com.android.systemui.keyguard.ui.transitions.BlurConfig import com.android.systemui.keyguard.ui.transitions.PrimaryBouncerTransition import com.android.systemui.statusbar.policy.KeyguardStateController import javax.inject.Inject import kotlinx.coroutines.ExperimentalCoroutinesApi import kotlinx.coroutines.flow.Flow import kotlinx.coroutines.flow.filter import kotlinx.coroutines.flow.flatMapLatest @OptIn(ExperimentalCoroutinesApi::class) @SysUISingleton class GlanceableHubToPrimaryBouncerTransitionViewModel @Inject constructor( private val blurConfig: BlurConfig, animationFlow: KeyguardTransitionAnimationFlow, private val communalSettingsInteractor: CommunalSettingsInteractor, private val communalSceneInteractor: CommunalSceneInteractor, private val keyguardStateController: KeyguardStateController, ) : PrimaryBouncerTransition { private val transitionAnimation = animationFlow .setup( duration = FromGlanceableHubTransitionInteractor.TO_BOUNCER_DURATION, edge = Edge.INVALID, ) .setupWithoutSceneContainer(edge = Edge.create(GLANCEABLE_HUB, PRIMARY_BOUNCER)) override val windowBlurRadius: Flow = if (Flags.glanceableHubBlurredBackground()) { communalSettingsInteractor.communalBackground .filter { it != CommunalBackgroundType.BLUR } .flatMapLatest { transitionAnimation.immediatelyTransitionTo(blurConfig.maxBlurRadiusPx) } } else { transitionAnimation.immediatelyTransitionTo(blurConfig.maxBlurRadiusPx) } /** Whether to delay the animation to fade in bouncer elements. */ fun willDelayAppearAnimation(isLandscape: Boolean): Boolean = communalSettingsInteractor.isV2FlagEnabled() && communalSceneInteractor.isIdleOnCommunal.value && !keyguardStateController.isKeyguardScreenRotationAllowed() && isLandscape override val notificationBlurRadius: Flow = transitionAnimation.sharedFlowWithShade( onStep = { _, isShadeExpanded -> if (isShadeExpanded) { blurConfig.maxBlurRadiusPx } else { null } } ) }