/* * Copyright (C) 2023 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.systemui.keyguard.ui.viewmodel import android.util.MathUtils import com.android.app.animation.Interpolators.EMPHASIZED_DECELERATE import com.android.systemui.dagger.SysUISingleton import com.android.systemui.deviceentry.domain.interactor.DeviceEntryUdfpsInteractor import com.android.systemui.keyguard.domain.interactor.FromLockscreenTransitionInteractor import com.android.systemui.keyguard.shared.model.Edge import com.android.systemui.keyguard.shared.model.KeyguardState.AOD import com.android.systemui.keyguard.shared.model.KeyguardState.LOCKSCREEN import com.android.systemui.keyguard.ui.KeyguardTransitionAnimationFlow import com.android.systemui.keyguard.ui.StateToValue import com.android.systemui.keyguard.ui.transitions.DeviceEntryIconTransition import com.android.systemui.power.domain.interactor.PowerInteractor import com.android.systemui.power.shared.model.WakeSleepReason.FOLD import javax.inject.Inject import kotlin.time.Duration.Companion.milliseconds import kotlinx.coroutines.flow.Flow import kotlinx.coroutines.flow.flatMapLatest import kotlinx.coroutines.flow.transform /** * Breaks down LOCKSCREEN->AOD transition into discrete steps for corresponding views to consume. */ @SysUISingleton class LockscreenToAodTransitionViewModel @Inject constructor( deviceEntryUdfpsInteractor: DeviceEntryUdfpsInteractor, private val powerInteractor: PowerInteractor, animationFlow: KeyguardTransitionAnimationFlow, ) : DeviceEntryIconTransition { private val transitionAnimation = animationFlow.setup( duration = FromLockscreenTransitionInteractor.TO_AOD_DURATION, edge = Edge.create(from = LOCKSCREEN, to = AOD), ) private val transitionAnimationOnFold = animationFlow.setup( duration = FromLockscreenTransitionInteractor.TO_AOD_FOLD_DURATION, edge = Edge.create(from = LOCKSCREEN, to = AOD), ) val deviceEntryBackgroundViewAlpha: Flow = transitionAnimation.sharedFlowWithShade( duration = 300.milliseconds, onStep = { step, isShadeExpanded -> if (isShadeExpanded) 0f else 1 - step }, onCancel = { 0f }, onFinish = { 0f }, ) val shortcutsAlpha: Flow = transitionAnimation.sharedFlow( duration = 250.milliseconds, onStep = { 1 - it }, onFinish = { 0f }, onCancel = { 1f }, ) fun lockscreenAlpha(viewState: ViewStateAccessor): Flow { var startAlpha = 1f return transitionAnimation .sharedFlow( duration = 500.milliseconds, onStart = { startAlpha = viewState.alpha() }, onStep = { MathUtils.lerp(startAlpha, 1f, it) }, ) .transform { alpha -> val wakefulness = powerInteractor.detailedWakefulness.value if (wakefulness.lastSleepReason != FOLD) { emit(alpha) } } } val lockscreenAlphaOnFold: Flow = transitionAnimationOnFold .sharedFlow(startTime = 600.milliseconds, duration = 500.milliseconds, onStep = { it }) .transform { alpha -> val wakefulness = powerInteractor.detailedWakefulness.value if (wakefulness.lastSleepReason == FOLD) { emit(alpha) } } val notificationAlphaOnFold: Flow = transitionAnimationOnFold .sharedFlow(duration = 1100.milliseconds, onStep = { 0f }, onFinish = { 1f }) .transform { alpha -> val wakefulness = powerInteractor.detailedWakefulness.value if (wakefulness.lastSleepReason == FOLD) { emit(alpha) } } /** x-translation from the side of the screen for fold animation */ fun enterFromSideTranslationX(translatePx: Int): Flow { return transitionAnimationOnFold .sharedFlowWithState( startTime = 600.milliseconds, duration = 500.milliseconds, onStep = { translatePx + it * -translatePx }, onFinish = { 0f }, interpolator = EMPHASIZED_DECELERATE, ) .transform { stateToValue -> val wakefulness = powerInteractor.detailedWakefulness.value if (wakefulness.lastSleepReason == FOLD) { emit(stateToValue) } } } override val deviceEntryParentViewAlpha: Flow = deviceEntryUdfpsInteractor.isUdfpsEnrolledAndEnabled.flatMapLatest { isUdfpsEnrolledAndEnabled -> if (isUdfpsEnrolledAndEnabled) { transitionAnimation.sharedFlowWithShade( duration = 300.milliseconds, onStep = { step, isShadeExpanded -> if (isShadeExpanded) step else 1f }, onCancel = { 1f }, onFinish = { 1f }, ) } else { transitionAnimation.sharedFlowWithShade( duration = 200.milliseconds, onStep = { step, isShadeExpanded -> if (isShadeExpanded) 0f else 1f - step }, onCancel = { 0f }, onFinish = { 0f }, ) } } }