/* * Copyright (C) 2025 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.systemui.qs.tiles import android.content.Intent import android.os.Handler import android.os.Looper import androidx.annotation.DrawableRes import androidx.annotation.VisibleForTesting import androidx.lifecycle.Lifecycle import androidx.lifecycle.coroutineScope import androidx.lifecycle.lifecycleScope import androidx.lifecycle.repeatOnLifecycle import com.android.app.tracing.coroutines.launchTraced as launch import com.android.app.tracing.coroutines.runBlockingTraced as runBlocking import com.android.internal.logging.MetricsLogger import com.android.systemui.Flags import com.android.systemui.animation.Expandable import com.android.systemui.dagger.qualifiers.Background import com.android.systemui.dagger.qualifiers.Main import com.android.systemui.plugins.ActivityStarter import com.android.systemui.plugins.FalsingManager import com.android.systemui.plugins.qs.QSTile.BooleanState import com.android.systemui.plugins.statusbar.StatusBarStateController import com.android.systemui.qs.QSHost import com.android.systemui.qs.QsEventLogger import com.android.systemui.qs.asQSTileIcon import com.android.systemui.qs.logging.QSLogger import com.android.systemui.qs.tileimpl.QSTileImpl import com.android.systemui.qs.tiles.base.shared.model.QSTileConfigProvider import com.android.systemui.qs.tiles.base.shared.model.QSTileState import com.android.systemui.qs.tiles.impl.modes.domain.interactor.ModesDndTileDataInteractor import com.android.systemui.qs.tiles.impl.modes.domain.interactor.ModesDndTileUserActionInteractor import com.android.systemui.qs.tiles.impl.modes.domain.model.ModesDndTileModel import com.android.systemui.qs.tiles.impl.modes.ui.ModesDndTileMapper import com.android.systemui.res.R import javax.inject.Inject /** * Standalone tile used to control the DND Mode. Contrast to [ModesTile] (the tile that opens a * dialog showing the list of all modes). */ class ModesDndTile @Inject constructor( host: QSHost, uiEventLogger: QsEventLogger, @Background backgroundLooper: Looper, @Main mainHandler: Handler, falsingManager: FalsingManager, metricsLogger: MetricsLogger, statusBarStateController: StatusBarStateController, activityStarter: ActivityStarter, qsLogger: QSLogger, qsTileConfigProvider: QSTileConfigProvider, private val dataInteractor: ModesDndTileDataInteractor, private val tileMapper: ModesDndTileMapper, private val userActionInteractor: ModesDndTileUserActionInteractor, ) : QSTileImpl( host, uiEventLogger, backgroundLooper, mainHandler, falsingManager, metricsLogger, statusBarStateController, activityStarter, qsLogger, ) { private lateinit var tileState: QSTileState private val config = qsTileConfigProvider.getConfig(TILE_SPEC) init { lifecycle.coroutineScope.launch { lifecycle.repeatOnLifecycle(Lifecycle.State.RESUMED) { dataInteractor.tileData().collect { refreshState(it) } } } } override fun isAvailable(): Boolean = android.app.Flags.modesUiDndTile() override fun getTileLabel(): CharSequence = mContext.getString(R.string.quick_settings_dnd_label) override fun newTileState(): BooleanState = BooleanState() override fun handleClick(expandable: Expandable?) { if (Flags.doNotUseRunBlocking()) { lifecycleScope.launch { userActionInteractor.handleClick() } } else { runBlocking { userActionInteractor.handleClick() } } } override fun getLongClickIntent(): Intent? = userActionInteractor.getSettingsIntent() @VisibleForTesting public override fun handleUpdateState(state: BooleanState?, arg: Any?) { val model = arg as? ModesDndTileModel ?: dataInteractor.getCurrentTileModel() tileState = tileMapper.map(config, model) state?.apply { value = model.isActivated this.state = tileState.activationState.legacyState icon = tileState.icon?.asQSTileIcon() ?: maybeLoadResourceIcon(iconResId(model.isActivated)) label = tileLabel secondaryLabel = tileState.secondaryLabel contentDescription = tileState.contentDescription stateDescription = tileState.stateDescription expandedAccessibilityClassName = tileState.expandedAccessibilityClassName } } @DrawableRes private fun iconResId(activated: Boolean): Int = if (activated) R.drawable.qs_dnd_icon_on else R.drawable.qs_dnd_icon_off companion object { const val TILE_SPEC = "modes_dnd" } }