/* * Copyright (C) 2025 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.systemui.screenshot import android.hardware.camera2.CameraManager import android.media.MediaActionSound import com.android.systemui.Flags.screenshotForceShutterSound import com.android.systemui.dagger.qualifiers.Main import java.util.concurrent.Executor import javax.inject.Inject /** Policy class to determine if a shutter sound should be forced when taking a screenshot. */ open class ScreenshotSoundPolicy @Inject constructor( cameraManager: CameraManager, private val shutterPolicy: MediaShutterSoundPolicy, @Main private val mainExecutor: Executor, ) { private var cameraOpen: Boolean = false init { if (screenshotForceShutterSound()) { cameraManager.registerAvailabilityCallback( mainExecutor, object : CameraManager.AvailabilityCallback() { override fun onCameraOpened(cameraId: String, packageId: String) { cameraOpen = true } override fun onCameraClosed(cameraId: String) { cameraOpen = false } }, ) } } fun shouldForceShutterSound(): Boolean { return screenshotForceShutterSound() && shutterPolicy.mustPlayShutterSound() && cameraOpen } } class MediaShutterSoundPolicy @Inject constructor() { fun mustPlayShutterSound(): Boolean { return MediaActionSound.mustPlayShutterSound() } }