/* * Copyright (C) 2025 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.settings.accessibility import android.content.Context import android.os.VibrationAttributes.Usage import androidx.annotation.CallSuper import androidx.annotation.StringRes import androidx.preference.Preference import androidx.preference.TwoStatePreference import com.android.settingslib.metadata.PreferenceMetadata import com.android.settingslib.metadata.PreferenceSummaryProvider import com.android.settingslib.metadata.SwitchPreference import com.android.settingslib.preference.SwitchPreferenceBinding /** * SwitchPreference for vibration intensity. * * This implementation uses VibrationIntensitySettingsStore to save the device default vibration * intensity value when the switch is turned on, also playing a haptic preview. * * This preference observes the state of the VibrationMainSwitchPreference in this fragment, * disabling and unchecking this switch when the main switch is unchecked. This "unchecked" state * should not be persisted, as the original user settings value must be preserved and restored once * the main switch is turned back on. This behavior reflects the actual system behavior that * restricts all vibrations when the main switch is off. */ // LINT.IfChange open class VibrationIntensitySwitchPreference( context: Context, key: String, val settingsProviderKey: String, private val mainSwitchPreferenceKey: String, @Usage val vibrationUsage: Int, @StringRes title: Int = 0, @StringRes summary: Int = 0, ) : SwitchPreference(key, title, summary), SwitchPreferenceBinding, PreferenceSummaryProvider, Preference.OnPreferenceChangeListener { private val storage by lazy { VibrationIntensitySettingsStore( context, preferenceKey = key, settingsProviderKey = settingsProviderKey, vibrationUsage, ) } override fun storage(context: Context) = storage override fun dependencies(context: Context) = arrayOf(mainSwitchPreferenceKey) override fun getSummary(context: Context) = storage.getSummary() @CallSuper override fun bind(preference: Preference, metadata: PreferenceMetadata) { super.bind(preference, metadata) preference.onPreferenceChangeListener = this } override fun onPreferenceChange(preference: Preference, newValue: Any?): Boolean { val isChecked = newValue as Boolean // must make new value effective before preview (preference as TwoStatePreference).setChecked(isChecked) if (isChecked) { preference.context.playVibrationSettingsPreview(vibrationUsage) } return false // value has been updated } @CallSuper override fun isEnabled(context: Context) = storage.isPreferenceEnabled() } // LINT.ThenChange(VibrationTogglePreferenceController.java)