/* * Copyright (C) 2024 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.settings.accessibility import android.app.settings.SettingsEnums import android.content.Context import android.os.Vibrator import androidx.fragment.app.Fragment import com.android.settings.R import com.android.settings.Settings.VibrationSettingsActivity import com.android.settings.core.PreferenceScreenMixin import com.android.settings.flags.Flags import com.android.settings.utils.makeLaunchIntent import com.android.settingslib.metadata.PreferenceAvailabilityProvider import com.android.settingslib.metadata.PreferenceCategory import com.android.settingslib.metadata.PreferenceMetadata import com.android.settingslib.metadata.ProvidePreferenceScreen import com.android.settingslib.metadata.preferenceHierarchy import kotlinx.coroutines.CoroutineScope /** Accessibility settings for vibration. */ // LINT.IfChange @ProvidePreferenceScreen(VibrationScreen.KEY) open class VibrationScreen : PreferenceScreenMixin, PreferenceAvailabilityProvider { override val key: String get() = KEY override val title: Int get() = R.string.accessibility_vibration_settings_title override val keywords: Int get() = R.string.keywords_vibration override fun getMetricsCategory() = SettingsEnums.ACCESSIBILITY_VIBRATION override fun isAvailable(context: Context) = context.hasVibrator && context.getSupportedVibrationIntensityLevels() == 1 override val highlightMenuKey get() = R.string.menu_key_accessibility override fun isFlagEnabled(context: Context): Boolean = Flags.catalystVibrationIntensityScreen() override fun hasCompleteHierarchy() = false override fun fragmentClass(): Class? = VibrationSettings::class.java override fun getPreferenceHierarchy(context: Context, coroutineScope: CoroutineScope) = preferenceHierarchy(context) { +VibrationMainSwitchPreference(MAIN_SWITCH_KEY) // The preferences below are migrated behind a different flag from the screen migration. // They should only be declared in this screen hierarchy if their migration is enabled. if (Flags.catalystVibrationIntensityScreen25q4()) { +CallVibrationPreferenceCategory("toggle_vibration_category_call") += { +RingVibrationIntensitySwitchPreference( context, "toggle_ring_vibration_intensity", MAIN_SWITCH_KEY, ) +RampingRingerVibrationSwitchPreference( context, key = "toggle_apply_ramping_ringer", ringPreferenceKey = "toggle_ring_vibration_intensity", ) } +NotificationAlarmVibrationPreferenceCategory( "toggle_vibration_category_notification_alarm" ) += { +NotificationVibrationIntensitySwitchPreference( context, "toggle_notification_vibration_intensity", MAIN_SWITCH_KEY, ) +AlarmVibrationIntensitySwitchPreference( context, "toggle_alarm_vibration_intensity", MAIN_SWITCH_KEY, ) } +InteractiveHapticsPreferenceCategory("toggle_vibration_category_haptics") += { +TouchVibrationIntensitySwitchPreference( context, "toggle_haptic_feedback_intensity", MAIN_SWITCH_KEY, ) +MediaVibrationIntensitySwitchPreference( context, "toggle_media_vibration_intensity", MAIN_SWITCH_KEY, ) +KeyboardVibrationSwitchPreference( context, "toggle_keyboard_vibration_enabled", MAIN_SWITCH_KEY, ) } } } override fun getLaunchIntent(context: Context, metadata: PreferenceMetadata?) = if (Flags.deeplinkSoundAndVibration25q4()) { makeLaunchIntent(context, VibrationSettingsActivity::class.java, metadata?.key) } else { super.getLaunchIntent(context, metadata) } companion object { const val KEY = "vibration_screen" const val MAIN_SWITCH_KEY = "toggle_vibrate_on" } } /** Call vibration preferences (e.g. ringtone, ramping ringer, etc). */ class CallVibrationPreferenceCategory( key: String = "vibration_category_call", title: Int = R.string.accessibility_call_vibration_category_title, ) : PreferenceCategory(key, title) /** Notification and alarm vibration preferences. */ class NotificationAlarmVibrationPreferenceCategory( key: String = "vibration_category_notification_alarm", title: Int = R.string.accessibility_notification_alarm_vibration_category_title, ) : PreferenceCategory(key, title) /** Interactive haptics preferences (e.g. touch feedback, media, keyboard, etc). */ class InteractiveHapticsPreferenceCategory( key: String = "vibration_category_haptics", title: Int = R.string.accessibility_interactive_haptics_category_title, ) : PreferenceCategory(key, title) /** Returns true if the device has a system vibrator, false otherwise. */ val Context.hasVibrator: Boolean get() = getSystemService(Vibrator::class.java)?.hasVibrator() == true // LINT.ThenChange(VibrationPreferenceController.java)