/* * Copyright (C) 2024 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.settings.connecteddevice.threadnetwork import android.net.thread.ThreadNetworkController import android.net.thread.ThreadNetworkException import android.os.OutcomeReceiver import java.util.concurrent.Executor /** A fake implementation of [BaseThreadNetworkController] for unit tests. */ class FakeThreadNetworkController : BaseThreadNetworkController { var isEnabled = false private set var registeredStateCallback: ThreadNetworkController.StateCallback? = null private set override fun setEnabled( enabled: Boolean, executor: Executor, receiver: OutcomeReceiver ) { isEnabled = enabled if (registeredStateCallback != null) { if (!isEnabled) { executor.execute { registeredStateCallback!!.onThreadEnableStateChanged( ThreadNetworkController.STATE_DISABLING ) } executor.execute { registeredStateCallback!!.onThreadEnableStateChanged( ThreadNetworkController.STATE_DISABLED ) } } else { executor.execute { registeredStateCallback!!.onThreadEnableStateChanged( ThreadNetworkController.STATE_ENABLED ) } } } executor.execute { receiver.onResult(null) } } override fun registerStateCallback( executor: Executor, callback: ThreadNetworkController.StateCallback ) { require(callback !== registeredStateCallback) { "callback is already registered" } registeredStateCallback = callback val enabledState = if (isEnabled) ThreadNetworkController.STATE_ENABLED else ThreadNetworkController.STATE_DISABLED executor.execute { registeredStateCallback!!.onThreadEnableStateChanged(enabledState) } } override fun unregisterStateCallback(callback: ThreadNetworkController.StateCallback) { requireNotNull(registeredStateCallback) { "callback is already unregistered" } registeredStateCallback = null } }